GECKO 1.0
Human-computer interface based on hand gesture recognition
StateMachine Member List
This is the complete list of members for StateMachine, including all inherited members.
current_negative_matchesStateMachine [private]
current_positive_matchesStateMachine [private]
foundStateMachine [private]
getFound()StateMachine
getPercentageMatches()StateMachine
getValue_to_track() const StateMachine
max_negative_matchesStateMachine [private]
min_positive_matchesStateMachine [private]
reset()StateMachine
setValue_to_track(const int &value)StateMachine
StateMachine(int value_to_track, unsigned int min_positive_matches, unsigned int max_negative_matches)StateMachine
update(int current_value)StateMachine
value_to_trackStateMachine [private]
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